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Building a VR application on my Device

 For This weeks Unity Tutorial, I had to use an already created unity package and export it into an android apk for mobile XR.  For this week, I was using the unity package that you can see beside this text. I imported the scene into Unity. This step went unexpectedly quite smooth. Considering how much of a hassle unity tends to be for me. I had to also install additional plugins to let me use the android apk as well as enabling developer mode on my phone. The VR Museum that was used for this weeks unity Tutorial. Once I had done everything required by the unity Lab I was finally able to build and run and use the application on my android phone, exploring the museum and trying out its different features/activities. The hardest part of this week's Tutorial for me was definitely getting the project to actually export. I had constant issues with the JDK being outdated and once I had re-installed unity it worked without any problems. ADDING DETAIL TO MY CONCEPT GAME WORKING TITLE: Shoo

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